Use the Magic Lamp at each of these locations to learn more about what happened here and to advance the quest. I completely forgotten that one of the burglar got killed by a monster after I had spoken to the ghost. You may also be interested in something from the list below. Don't forget to use your Witcher Senses too once inside the tower - … ... All known locations on the map Velen / Novigrad Abandoned Camp show the map ... Related quests: A Towerful of Mice. After leaving Keira’s you’ll need to make it to the quest marker. The Witcher 3 - Velen: every story side quest in this region of the game How to finish up all of the extra quests that feature during the main story set in the Velen region of the game. You can also tell him to go to the island and wait for you near the tower. They're the white icons shown all over the island on my screen shot above and on your ingame map. The second will free Anabelle's ghost/lift the curse, but also kill Graham, after he kissed her. He'll fulfill her request, and thus he'll remove the curse from her. Kill the wraiths that will stand in your way. You can go to the island automatically, together with Graham, right after the conversation. Read on to learn locations, rewards, best choices, best outcomes, as well as useful tips, strategy for completing this quest, choices and best choice. A Towerful of Mice . 0. https://witcher-games.gamepedia.com/A_Towerful_of_Mice?oldid=419767. In the laboratory he finally can hear the laments of the ghost of Anabelle. 03 Alexander's Tower. Places, NPCs and other elements related in some way to the quests available in the game. A Towerful of Mice is a Quest in The Witcher 3: Wild Hunt. A moldy trophy buck, perhaps, if its inhabitants trod on the wild side. | Terms of service Quest-related Witcher 3: Wild Hunt Point of interest. Fyke Isle its for A Towerful of Mice Quest. NPC: Anabelle Talk to ghost and promise to help her. During his investigation of the isle, Geralt discovered the lord's daughter, Anabelle, was the key to lifting the curse. One day, a host of mice scurried into the tower and proceeded to devour everything, including Vserad, his court and his resident mage, Alexander. "A Towerful of Mice The Witcher 3" is one of the side quests you will encounter in Velen.Quest becomes available after meeting with Keira and the battle with the first of the generals of the Wild Hunt. You can of course use any boat. Go with Graham to the top of the tower. The easiest way to get to the island is, as Keira suggested, to use her boat. Graham really loved Anabelle and wasn't aware that she didn't die after drinking the poison only later when she was eaten alive by rats. Anabelle's spirit will finally leave in peace, but Graham has to pay for it with his own life. After completing this mission, Keira will ask the witcher to look in on her free time (task “An Invitation from Keira Metz”), which we will do. Entering the tower shows it was a laboratory and the rats were not the only specimen the mage Alexander pushed his needles into. Privacy policy For A Towerful of Mice Quest. Hit her once or twice and she'll start running away. So, in optimal case you can get 950 + for killing monsters, which makes this secondary quest one of the most XP rewarding in the early stage of the game. If you watch the whole scene, then you will get some XP. A fresh corpse he found earlier on the island makes Geralt suspicious. Once you’ve completed An Invitation from Keira Metz you’ll kick off this proper quest.. Get on over to Keira’s boat and head south. The young man's kiss dispatched the wraith into eternal slumber, but killed Graham - for, as Geralt realized all too late, Anabelle's ghost had become a deadly plague maiden, a spectral sower of disease and pestilence. They founded the port city of Keracknear the abandoned lighthouse and soon it became a den of pirates, free traders and similar free-minded people. This ending can be considered a bad ending. Use the lantern in these places to see short scenes from the past. [FIXED] A Towerful of Mice - Can't clear Keira's Lamp mark in the map During this quest, I was watching all the ghost scenes to award some extra EXP. A Towerful of Mice is a secondary quest encountered in The Witcher 3: Wild Hunt.. Another quest needed to romance the sorceress Keira Metz, it concerns Keira sending the witcher to Fyke Island to lift a curse amidst the ruins of the old tower. The magic lamp acquired during Magic Lamp quest will have a practical use. Geralt thought taking her remains to the fisherman would solve everything - but instead it led to catastrophe. The local peasants thus asked Keira to lift the curse, and she turned to the witcher for help. The sorceress will ask you to help her remove the curse that afflicts the Fyke island. This is located on Fyke Isle, the island located smack bang in the middle of the largest lake in southern Velen. There are three places outdoors (Place of Haunting #1, Place of Haunting #2, Place of Haunting #3), where you can use the lamp you got from Keira.Look for the green glow or the lamp icon on the minimap. | Contact us. The gods saw fit to punish him and, towards this end, cursed him. In the tower you can examine some clues you find or listen to the ghosts and learn a little about the events that took place there. Keira will ask you for another favor. Back to Velen. Lee__Roberts. "A Towerful of Mice" also involves a minor character in The Witcher universe, the sorceress Keira Metz, but it isn't played alongside her like the quest with Letho. Go back to Graham's house and you will see Anabelle inside in the form of a plague maiden, and Graham's corpse lying on the ground. Ghosts of the Past is a Secondary Quest in The Witcher 3: Wild Hunt. 4. The Witcher 3: A Towerful of Mice. The video walkthrough covers the following objectives: Find a way to get to Fyke Isle. He either can collect her bones and bring them to Graham or talk to Graham and bring him to the island. She needs you to lift the curse on Fyke ... has a ghost or ghosts having a conversation. Anabelle's explanations seem a little incoherent and suspicious to Geralt so you can accept or deny her request. Anonymous says: June 9, 2015 at 5:28 pm. He will decide to go with you to the island to prove to Anabelle how much he loves her and help you to lift the curse from her. The Witcher 3: Wild Hunt. Head towards the tower. Graham will agree to bury the remains of his beloved and take them from you. Find two levers and switch one of them so that both are in the lower position. "What does one expect to find inside an abandoned country manor? Follow the objective marker to Keira's moored boat, which she kindly offered for Geralt's use, or swim or find another boat to take to the isle. Dusty crockery. Having learned from her what happened in the tower, Geralt will conclude that the only way to lift the curse is so that Anabelle reunite with her former beloved Graham. As soon as Geralt is nearing the tower, he should make use of the magic lamp to watch the spectre's story. The map above shows all the interesting places you will find in this location - bandit camps, Places of Power, treasure hunting missions and signposts. After he has listened to her, he must decide if he believes her story or not. Open secret doors using switch to enter laboratory. After monopolizing sea trade in the area, finishing off the concurention and winning few p… The quest from The Witcher 3 I'm comparing it to is 'A Towerful of Mice'. Geralt has to face a number of powerful foes in The Witcher 3: Wild Hunt, but some of the most annoying enemies in the game are wraiths, as it can be difficult to land a blow on them.The people who are transformed into witchers must undergo rigorous training and have their bodies altered through alchemy, but they still need the help of outside sources when fighting spirits. After they abandoned this region, humans started to settle. Make sure you have the Magic Lamp in hand and approach one of the green mists. This page was last edited on 7 February 2020, at 19:25. 2. That way you can't kill her. Wiki Points. One day, a host of mice scurried into the tower and proceeded to devour everything, including Vserad, his court and his resident mage, Alexander. "A horrible curse had befallen Fyke Isle and the tower that stood upon it. Enter with Magic Lamp from Keira Metz. The wraith had tricked Geralt - when he removed Anabelle's remains from the tower the plague maiden was freed from her prison and ventured out into the world to spread disease and pestilence. In the basement, on the first and second floor, and the last one at the very top of the tower, in the mage Alexander's laboratory. It's probably the only quest in the game that has a relatively good ending … Despite the fact that the World of "white-haired Witcher" is huge, there is always something to do. The area was originally inhabited by elves, who built a lightower at the mouth of the Adalatte. For The Witcher 3: Wild Hunt on the PlayStation 4, a GameFAQs message board topic titled "a towerful of ghosts (optional ghost mission)". There are three places outdoors (Place of Haunting #1, Place of Haunting #2, Place of Haunting #3), where you can use the lamp you got from Keira. Two such places are outside the walls and the third one is right next to the tower. During the trip to the island Keira will contact you for the first time via Xenovox. There is actualy one more one the bank of the river oposite the destroyed village. witcher 3 a towerful of mice, a towerful of mice best ending, a towerful of mice locked door, witcher 3 towerful of mice choice, a towerful of mice bug, witcher 3 a towerful of mice all ghost locations, how to refuse annabelle witcher 3, witcher 3 pesta, witcher 3 plague maiden This ending can be considered a better ending. Half a year prior, Lord Vserad had moved his court there, seeking shelter from approaching Nilfgaardian armies. It's another quest received from sorceress Keira Metz living in the forest near Midcopse (M4,1).Geralt can receive this task after completing A Towerful of Mice side quest, but only if he agrees on another favor for the woman. Enticed by Keira's charms and her promise of additional rewards, Geralt took on the task. Twists and turns abound in many quests throughout The Witcher 3: Wild Hunt, and it is especially so in the ghostly adventure known as "A Towerful of Mice… Two such places are outside the walls and the third one is right next to the tower. She had died along with the others and her spirit now roamed the tower's empty halls, trapped in this vale of tears by her love for a fisherman named Graham. Witcher 3: The Wild Hunt. This is where the action of A Towerful of Mice quest that you can receive from Keira Metz residing in Midcopse (M4,1) takes place. Content is available under CC BY-SA 3.0 unless otherwise noted. She had died along with the others and her spirit now roamed the tower's empty halls, trapped in this vale of tears by her love for a fisherman named Graham. During his investigation of the isle, Geralt discovered the lord's daughter, Anabelle, was the key to lifting the curse. Use Keira's lamp to investigate Alexander's laboratory, Tell Keira you've lifted the curse on Fyke Isle. This will open a secret passage through which you will be able to get to the lab. Run after her to the outside of the tower. When you get there, Anabell will demand that Graham kiss her. A Towerful of Mice is a secondary quest encountered in The Witcher 3: Wild Hunt. The Witcher 3 Walkthrough - Side Quests: A Towerful of Mice The Witcher 3: Wild Hunt created by CD Projekt Red. One particulary ghost scene lamp mark still remains in my map and i already watched it. Related Topics: a towerful of mice, fyke island, Ghosts, graham, witcher 3 The Witcher 3: Gwent Tips & Tricks for How to Play Well The Witcher 3 Guide: How to Get & Beat All Endings Half a year prior, Lord Vserad had moved his court there, seeking shelter from approaching Nilfgaardian armies. With the help of the Witcher senses, Geralt can find a secret doorway and the mage's notes. There are … When you reach the top of the tower, Keira will contact you via Xenovox and tell you that there's one more, hidden floor of the tower and that you should find a way to get to the mage Alexander's lab located on it. Most important places in Fyke Isle. Another quest needed to romance the sorceress Keira Metz, it concerns Keira sending the witcher to Fyke Island to lift a curse amidst the ruins of the old tower. When you're in the lab, use the lamp you got from Keira and you will be able to talk to the spirit of Anabelle, the daughter of the previous lord of Velen, who died during a peasant attack. After completing A Towerful of Mice you will get or will be able to get A Favor for a Friend. This entry was posted in The Witcher 3 and tagged Ghost, Magic Lamp, The Witcher 3, ... 1 Response to Use the Magic Lamp to Find Ghosts – A Towerful of Mice – The Witcher 3 Wild Hunt. Anabelle, he discovered, was not an unfortunate lost soul but a dangerous plague maiden. 3.The crones we already know are evil, but the spirit we are still uncertain; it saves innocents (children), and only seems to want to exact revenge on those that harmed it. Anabelle will show her true face and turn into Pesta. From the safety of the boat it's obvious that this island has a monster infestation. Moth-eaten doilies. Follow 25. Look for the green glow or the lamp icon on the minimap. After the fight, Keira will contact you via Xenovox. Geralt lifted the curse by bringing Graham back to see his love, but the story did not end happily. Abandoned tower. If for no other reason than it acts as a singular source of defiance to the all-powerful crones, it should exist just to maintain a modicum of balance in power. There are three locations outside the tower where you can speak to the spirits. The glossary indicates that I have started the plague on the coastal residents :(. You tell her what you have learned and she will tell you where to find Graham. After Geralt has returned to Keira and spoken to her, she will ask Geralt for another favor concerning some ingredients she is awaiting delivery from Novigrad. The other ending is the same guy getting killed in his bed, not even knowing the girl he loved was still alive when he left and on top of that the ghost goes to spread s*** all over the world. The gods saw fit to punish him and, towards this end, cursed him. If Geralt brings Anabelle's remains to Graham: Witcher Wiki is a Fandom Gaming Community. A Towerful of Mice Tips and Strategies All Ghost Spot Locations. Geralt should pay attention to what the ghost of Anabelle is telling him. ... off. Anabelle will suggest that you take her bones to Graham so he can bury her remains and prove his love for her. Explore the tower. Examine Tower (5 floors) using Magic Lamp and Witcher Senses. Once Geralt has left her hut, the Pellar is waiting for Geralt with the quest Forefathers' Eve, which also occurs on Fyke Island. Get in the boat, go to the island and get ashore. The first way leads to Graham's death and the. This page was last edited on 17 June 2015, at 21:04. You’ll get 50 XP for watching each one. Forum Posts. The video above is the The Witcher 3 Wild Hunt A Towerful of Mice Secondary Quest Walkthrough and shows how to complete A Towerful of Mice, the quest featured in The Witcher III: Wild Hunt.. There fight her again and when her life bar runs out, she will vanish. While famine raged all around, the lord of Velen wallowed in excess and cared not a whit for his suffering vassals. (Optional) Use the magic lamp to find ghosts. 0. Head to the tower located on the island. When you leave him and walk away a little, you will hear a scream coming from inside Graham's house. A Towerful of Mice is the first quest to the path of romancing Keira Metz. You will pick up the remains of Anabelle. This is a guide to the quest titled A Greedy God from The Witcher 3: Wild Hunt. ... Do this and she’ll finally hand you A Towerful of Mice. Now you have to go to the Graham's house near Oreton. Stay still as the scene plays out. Witcher 3 A Towerful of Mice. The sorceress equipped him with a magic lamp he could use to commune with dead souls, gave him a firm pat on the rear for good luck and sent him off to lift the curse. Geralt can circle the island to look for the best place to land or land as close to the tower as possible.Defeat any rotfiends, drowners, or ghouls that lurk between you and the tower entrance before heading insid… ... Towerful of Mice *spoilers* So I've been tricked by the damn wraith and now Graham is dead :(. Defeat any rotfiends, drowners, ghouls or water hag you'll meet on the way there. This quest is acquired automatically upon completing the side-quest ‘An Invitation from Keira Metz’. Go back to the house where Keira lives and inform her about the effects of your actions. While famine raged all around, the lord of Velen wallowed in excess and cared not a whit for his suffering vassals. The other places where you can use the lamp are inside the tower. At the beginning of the 13th century the city and its vicinities became a base of operations for merchant and pirate Osmyk. Invisible girl in "a towerful of mice" in the witcher 3? Game content and materials are trademarks and … Go to the fisherman's hut where Graham lives and tell him about Anabelle's fate. Comments are closed. Keira will not follow and support Geralt this time, but she has another way staying in contact with him via a bauble device called the Xenovox. A horrible curse had befallen Fyke Isle and the tower that stood upon it. To begin A Towerful of Mice you must first complete An Invitation from Keira Metz. The isle had been haunted since that day, and fishermen feared to sail the lake, putting yet another dent in the already battered local economy. Five successfully watched projections give 50 each, sixth projection (the one with a man killed by some monster) - 100 (maybe additional 50 are given not for this particular projection, but for completing sub-quest in finding all of the ghosts), talking with the ghost of Anabelle 100 , bringing Graham to the island and lifting the Curse 500 , bringing Anabelle's remains to Graham - 300 . Use lamp from Keira Metz to hear ghosts. This quest is a continuation of An Invitation from Keira Metz quest. Fyke can only be reached by boat and the only remaining inhabitants, when Geralt arrives, are a horde of Rotfiends, a Water hag, some Ghouls and Drowners. The magic lamp acquired during Magic Lamp quest will have a practical use.